Quantcast
Channel: Fighting Game Discussion — shoryuken
Viewing all articles
Browse latest Browse all 2146

Dizzy is a terrible fighting game mechanic

$
0
0
I am serious, I see no benifet to having it. so heres a situation. we got a somewhat new player to the street fighter universe, he goes online and ends up getting his but kicked. he gets a dizzy, and the more experienced player is guaranteed victory.

and right there Capcom you have discouraged a newcomer to the game. dizzy is essentially a punishment to the player for getting hit to many times... now by that logic, the player who got dizzy is getting double the punishment he needs. its already bad enough that he lost all that health from getting hit so many times, but now the other player is being guaranteed victory? there are so many rounds of Street fighter that I thought I could come back from, but couldn't because I was suddenly dizzied and thus allowing my opponent to activate his Ultra without worry.

can anyone here prove to me how Dizzy is a good thing in fighting games? imo, it should be removed and never seen or heard from again in the fighting game community.

Viewing all articles
Browse latest Browse all 2146